Dungeon seed generator

21 November, 2008 at 11:18 pm (game mastering) (, , , , , )

I decided to create something that gives me ideas for dungeons, as, for me, having no creative limits means not getting anything done. Abulafia is the natural place for such creations. So, hereby I present the dungeon seed generator: http://random-generator.com/index.php?title=Dungeon_seed

It is supposed to generate enough information to build a small dungeon, or a possibly partial level of a megadungeon, around. To get a new set of seeds, refresh the page or click “article” just above the “Dungeon seed” text.

The generator is currently functional, though not as good as it should be. Particularly the layout seeds are weak. If anyone has good ideas to offer, post them here or modify the generator itself (it is a wiki, basic syntax can be used via copy-pasting). (I deserve the right to move particularly fantastic items of layout or otherwise to the wonders portion.)

I’d like to thank Phased weasel for suggesting that the lowest part of the generator only provide a single entry, not several.

As a bonus for any who have read this far, there is another generator that you might want to use if players characters leave a dungeon, especially for a longer period of time. (1 entry for an absence of a day, 2 entries for week, 3 for month.) The generator is a bit more boring than the (hopefully) evocative dungeon seed generator; it assumes a complete dungeon and makes it potentially more interesting to revisit. Also: It is not a substitute for the dungeon and residents thereof responding to adventurers, only an add-on. Link: http://random-generator.com/index.php?title=Dynamic_dungeon

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Links

6 November, 2008 at 5:59 pm (meta) (, , , , , )

I’ve been somewhat busy due to university and visiting my parents for (now third) consecutive weekend. I make no promises, but more posts are possible in the near future.

1. Reynard’s blog on Enworld has material on sandbox play and random encounters. Of especial notice is this post. Unfortunately the RSS feed does not seem to be working.

2. Jonathan‘s rpg blog anthology project. If the project works, more people will be able to read the ramblings of random rpg bloggers. If it does not, J will hopefully still list the nominated blog posts or some best-of summary, so it will still be a way to find good posts. Contributing takes little time and gives you an excuse to re-read a few good posts, if you are so inclined.

The following are links to my own projects. So, not much to see, unless you are especially interested in my projects. Both the wikis have an RSS feed available. There is a page about wikis, including a link to Abulafia, which you should use.

3. Wiki of persistent fantasy rpg / In a Wicked Age clone / my default no-prep game.

4. Wiki of the dungeoncrawling rpg I have GM’d a few session of, and have been developing during my free time. Rules update is the most relevant page there. In the unlikely case of some reader wanting to contribute, ask via email, blog or the option in the wiki.

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A few links

4 December, 2007 at 4:19 pm (roleplaying) (, , , )

Yax of Dungeonmastering provided a list of rpg links (including me; thanks!). Here are two good ones he missed and which are not in my blogroll:

First addition is the great NearbyGamers, where you can enter tags and it locates other nearby people who share tags with you. Also supports card and board games. Useful if you don’t live in Finland or some similar distant wasteland. If you do, marginally useful.

Second is Abulafia, a random generator wiki where you can add new generators and improve the existing ones. It has several name generators, plot generators, and more. An excellent resource and toy.

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